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> That's a very revealing animation! You put a lot of work into those glasses!
I did them mainly as a challenge to see if I could do that shape in SDL.
:-) It's going to be part of my 3D-RTC entry.
> I'd certainly like your tool purely for archival purposes, at present I only
> hang onto the renders when I have the presence of mind to make a copy. I'd
> love to make an animation like that but I tend to be very sporadic with my
> renders, i.e. I write a lot of code, then do lots of test renders which are
> almost identical.
That would probably be ideal for this, actually--when you make a big
change in every single render, it goes by too fast for a viewer to
really track. I've actually considered ways to duplicate automatically
images several times so that each render gets several frames. (Maybe I
could hack in cross-fades...Ooh!)
> And my renders are usually at different resolutions,
> quality settings, and partial renders to tune one specific feature. So it
> probably would look stupid.
I had to go back in and change everything to the same resolution after
the fact, actually. (Yay Bash + ImageMagick!) Most of my renders were
320x240, but a bunch were 640x480, and some were 800x600.
I'd like to have the script do that automatically, but I haven't yet
figured out a good way to do that without hard-coding in an aspect
ratio, and not everyone works at 3:4. :-(
> Though I'll still try it if you do a windows
> version of the script!
Alright! :-)
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You know you've been raytracing too long when you actually read all the
documentation that comes with programs.
AmaltheaJ5
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