POV-Ray : Newsgroups : povray.general : Free Vector Editor exports to POV : Re: Free Vector Editor exports to POV Server Time
31 Jul 2024 16:20:35 EDT (-0400)
  Re: Free Vector Editor exports to POV  
From: Nicolas George
Date: 20 Apr 2007 13:47:45
Message: <4628fcc1@news.povray.org>
"Bill Pragnell"  wrote in message
<web.4628e5fca1d76b2a731f01d10@news.povray.org>:
> Yes, to avoid coincident surfaces.

Of course!

> I suppose a better way of doing it would be to make the wine/glass curve
> match the glass inner surface exactly, and then scale the wine by
> <0.999,1,0.999> or something. Must remember that! :-)

Neither solution are satisfactory. For a long time, I think that PoV is
missing a way to cleanly deal with coincident surface: some declaration in
the scene that says "these surfaces are *meant* to be coincident, you must
handle them that way"


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