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Thomas de Groot wrote:
> The textures are very convincing, except on the left-hand corner, where
> the image_map shows too much its origin. This is a common thing to
> happen, I found out, when the camera comes relatively too close to the
> object, thus destroying the effect.
Yes, and I was stupid enough to put the worst textures on the foreground
buildings... :)
--
Jaime
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