Christian Froeschlin wrote:
> Bryan Heit wrote:
>
>> Sorry, im_map_1 refers to a text-string variable which already
>> contains the quotations. This is a macro, so pretty much all input
>> textures and files are defined outside of the macro (for flexibility)
>
> May be the problem is related to your macro. I tried applying
> a texture_map to a sphere and using image_maps for pigments
> without encountering any problem.
Did you define an image_map for each pigment statement within each block
in the texture_map (this isn't clear in your response)? That works fine
for me. What is not working is defining the pigment once (i.e. placing
the image_map over the entirety of the height_map), and then defining
the finish{} and normal{} statements within the texture_map.
Bryan
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