POV-Ray : Newsgroups : povray.general : texture_map & hight_fields : Re: texture_map & hight_fields Server Time
31 Jul 2024 10:17:36 EDT (-0400)
  Re: texture_map & hight_fields  
From: St 
Date: 16 Apr 2007 09:56:24
Message: <46238088@news.povray.org>
"Bryan Heit" <bjh### [at] NOSPAMucalgaryca> wrote in message 
news:46236ebf$1@news.povray.org...
> St. wrote:
>> "Bryan Heit" <bjh### [at] NOSPAMucalgaryca> wrote in message 
>> news:461e998f@news.povray.org...
>>
>>  You need the quotes:
>>
>>    pigment {image_map { jpeg  "im_map_1"}
>>
>>    ~Steve~
>
> Sorry, im_map_1 refers to a text-string variable which already contains 
> the quotations.  This is a macro, so pretty much all input textures and 
> files are defined outside of the macro (for flexibility)

   Gah...  No, I'm sorry, I didn't realise you could do that. But, there you 
go, now I've learnt something.  :o)

         ~Steve~


>
> Bryan


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