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> pigment {image_map { jpeg im_map_1 } rotate <90,0,0> scale <15,1,8.4>
> translate <1,1.001,-4.2> }
I don't think that the rotate, scale, and translate statements are legal
there. You need to find a way to transform the pigments after the
texture_map.
--
William Tracy
afi### [at] gmail com -- wtr### [at] calpoly edu
You know you've been raytracing too long when www.povray.org is your
default homepage in your web browser.
fish-head
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