|
![](/i/fill.gif) |
kike wrote:
> Does anyone know how fog works?
Yes
> Yesterday I was working in my Hiroshima image and I thought "It would be
> possible using ground fog, to make an spherical fog writing
>
> up x*y*z
Not that way, obviously P))
> or something similar?"
> Well, the idea is that it happens something I dont understand but it doesnt
> sets any error. So probably something can be done.
>
> And why I want to do something like this? because in some cases it can look
> like the interior propertie but renders much more faster. Does anyone know
> something about this?
Right off the top my my head, I can think of two faster alternatives to
media:
MegaPOV's glow. It's fast.
A sphere like this (needs a background brighter than rgb<0,0,0>:
sphere{
0,1
pigment{rgbt}
interior{fade_power 2 fade_distance .2 fade_color<10,10,3>
}
~Sam
Post a reply to this message
|
![](/i/fill.gif) |