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Oops -- forgot something...
--------<8--------
#declare d1 = 0.001;
#declare d2 = 0.0001;
camera {
location -10*z
}
disc {0 z 5
texture {
pigment {
color rgb <1, 0, 0>
}
finish {
ambient 1
diffuse 0
}
}
}
disc {0 z 3
texture {
pigment {
color rgbt <1, 1, 1, 0.9>
}
finish {
ambient 1
diffuse 0
}
}
translate <-3, 0, -d1>
}
disc {0 z 3
texture {
pigment {
color rgbt <1, 1, 1, 0.9>
}
finish {
ambient 1
diffuse 0
}
}
translate <3, 0, -d2>
}
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