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Francois LE COAT wrote:
> If Povray 3.7 was ever ported to PS3, it could simply first at least
> take advantage of the hyperthreading technology that is present on
> the MPE, even if it doesn't benefit from the sort of 'Altivec' that
> is implemented with SPEs. That means take the full advantage of the
> main processor running 3.2GHz (not so bad) with multithreading.
>
> That's roughly first a quite easy port to experiment. I can't do
> it myself for the moment.
For reference, although unified compilers do exist, I believe that most
development is currently done by using two different compilers and two
different code bases: one for the main processors, and one for the SPEs.
It's probably hard enough writing *new* software for it. Porting
existing codebases would be a major PITA.
...Chambers
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