Andrew Price nous apporta ses lumieres en ce 23-03-2007 14:58:
> Hi folks!
>
> I was just looking at this page:
>
http://gizmodo.com/gadgets/home-entertainment/breaking-ps3-folding-ps3-triples-folding-at-homes-computing-power-to-over
> -500-tflopspflops-in-spitting-range-246664.php
>
> It would seem that each PS3 is contributing the same CPU horsepower as 24.6
> pcs on average.
>
> Since this task is similar in resource needs to a pov render -- mostly
> needing CPU and some memory, with very little IO; and since pov rendering
> is also highly parallelalizable (sp?) it seems to me that a native PS3 port
> of pov might be highly desirable around here.
>
> What do others think? Is there some way I can help make such a thing come
> into being?
>
> Cheers
>
> Andy
>
>
Somebody already though of that, look at: RenderFarm@Home
Her's the address: http://server2.povaddict.com.ar/pov/
The URL should give a hint about the rendering engine used ;-)
--
Alain
-------------------------------------------------
Inside every older person is a younger person wondering what happened.
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