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Christian Froeschlin nous apporta ses lumieres en ce 23-03-2007 15:16:
> Hi,
>
> expanded on the cube subject.
> Also adapted light position and floor texture
>
#include "colors.inc"
#include "stones.inc"
#default {finish {ambient 0}}
// global_settings + photons added by William
global_settings {
max_trace_level 99
photons {
count 20000
max_trace_level 10
autostop 0
jitter 0
}
}
// end global_settings
// Begin additions by Yadgar
#declare s1=seed(1979);
#declare Silver_Ball=
sphere
{
0, 0.04
texture
{
pigment { color rgb 0.75 }
finish
{
brilliance 0.7 diffuse 1 reflection 0.5 specular 0.8
roughness 0.001
}
}
}
// End additions by Yadgar
camera {
location <-5,10,-20>
look_at 0
}
light_source {
<1.5,1.3,-1.0>*10 color rgb 1
spotlight point_at y radius 15 falloff 25
area_light x*2,y*2,25,25 circular orient adaptive 0
photons {
refraction on reflection on
}
}
plane {
y, 0
texture
{
T_Stone2
finish {specular 1 reflection 0.1}
scale 2
}
}
#macro rubber(col)
texture {
pigment {color col}
finish {specular 1/4}
normal {bumps 1/50 scale 1/100}
}
#end
sphere {<0,3,0>, 3 rubber(rgb x)}
sphere {<4,2,-3>, 2 rubber(rgb x+y)}
sphere {<-2,1,-4>, 1 rubber(rgb z)}
// Box added by William
box {
<0, 0, 0>
<2, 2, 2>
//Distorted by Alain
rotate -21
scale<1.3,1,0.8>
rotate 21
//end distortion
rotate y * 45
translate z * -5
texture
{
pigment { color rgbt 0.75 }
normal {bumps 0.5 scale 0.2}
finish {
brilliance 0.5
diffuse 0.1
reflection 0.5
specular 0.75
roughness 0.001
}
}
interior
{
ior 1.35
}
photons {
target
refraction on
reflection on
collect off
}
}
// End of William's box
// Begin additions by Yadgar
#declare n=0;
#while (n<1800)
#declare r1=rand(s1)*360;
#declare r2=asin(rand(s1)*2-1);
object { Silver_Ball translate <0, 3, 0>+3*<sin(r1*(pi/180))*cos(r2),
sin(r2), cos(r1*(pi/180))*cos(r2)> }
#declare n=n+1;
#end
#declare n=0;
#while (n<800)
#declare r1=rand(s1)*360;
#declare r2=asin(rand(s1)*2-1);
object { Silver_Ball translate <4, 2,
-3>+2*<sin(r1*(pi/180))*cos(r2), sin(r2), cos(r1*(pi/180))*cos(r2)> }
#declare n=n+1;
#end
#declare n=0;
#while (n<200)
#declare r1=rand(s1)*360;
#declare r2=asin(rand(s1)*2-1);
object { Silver_Ball translate <-2, 1, -4>+<sin(r1*(pi/180))*cos(r2),
sin(r2), cos(r1*(pi/180))*cos(r2)> }
#declare n=n+1;
#end
// End additions by Yadgar
//Addition by Alain
union{
plane{-z,-10 rotate -4*y}
plane{z,-10 no_image no_shadow}
pigment{rgb 0.9}
hollow //to prevent the warning
texture{finish{reflection 0.97}}
rotate 1*y
}
// End addition by Alain
--
Alain
-------------------------------------------------
Educate and inform the whole mass of the people... They are the only sure
reliance for the preservation of our liberty.
Thomas Jefferson
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