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Hi all, Andrew,
Your post is interesting !
Is there somebody out there who tested that on PS3 ?
<ftp://ftp.yellowdoglinux.com/pub/yellowdog/iso/yellowdog-5.0-phoenix-200
61208-PS3.iso>
Best regards,
Author of Eureka 2.12 (2D Graph describer, 3D Modeller)
http://eureka.atari.org/
> I was just looking at this page:
> http://gizmodo.com/gadgets/home-entertainment/breaking-ps3-folding-ps3-
triples-folding-at-homes-computing-power-to-over
> -500-tflopspflops-in-spitting-range-246664.php
>
> It would seem that each PS3 is contributing the same CPU horsepower as
24.6
> pcs on average.
>
> Since this task is similar in resource needs to a pov render -- mostly
> needing CPU and some memory, with very little IO; and since pov renderi
ng
> is also highly parallelalizable (sp?) it seems to me that a native PS3
port
> of pov might be highly desirable around here.
>
> What do others think? Is there some way I can help make such a thing co
me
> into being?
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