"Lukas Winter" <web### [at] removeitgeloeschtnet> schreef in bericht
news:pan### [at] removeitgeloeschtnet...
>
> Take a look at your povray documentation 2.3.10. There is no sphere {} or
> plane {} in my code or anything like that ;) I could try to add
> anti-aliasing to the raytracer or area lights but SDL is not that
> efficient. I think this image took almost one hour to parse. The image was
> not scaled up after it was rendered but during the render.
>
Oh dear!
Well, I never looked at that paragraph :-)
I confess I never did that, so I was totally fooled! Nice!
Thomas
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