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Alexandre DENIS wrote:
> Greg M. Johnson wrote:
>
>> I was dusting off old files and I found one file where I achieved a sort
>> of
>> toony effect with radiosity. In order to save me a bunch of
>> experimentation time ;) would anyone have an idea which one of these
>> settings would have been the key to getting a quasi-toon effect?
>
> I guess the effect comes from the combination of brightness > 1 and
> recursion_limit > 1. It makes the objects "glow".
>
> -a.
>
>
>
The brightness is the only value that's different from the default
values in the radiosity scene template, is it not? I imagine that
without point lights and compensation from radiosity brightness you
won't get much shading, and thus the cartoon effect. With most scenes,
however, this setting will not product a cartoon effect.
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