POV-Ray : Newsgroups : povray.advanced-users : truncated spheres : Re: truncated spheres Server Time
4 Oct 2024 17:09:18 EDT (-0400)
  Re: truncated spheres  
From: Tim Attwood
Date: 20 Mar 2007 03:11:43
Message: <45ff973f@news.povray.org>
> You'd think that a double precision float would be able to handle more 
> than this, since the difference between the two is only 20 bits, but 
> apparently this is the limit.

Oh yeah, I guess it uses doubles in there too, maybe 3.7 will be more
accurate? (probably not though... but maybe the 64 bit version
eventually?)


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