scam <sca### [at] mail usyd edu au> wrote:
> How feasible would it be to write a patch whereby you could store an object
> (like a mesh or heightfield) in memory, and then reference that object's
> memory address as opposed to the object in your scene file?
Such a patch exists/existed for MegaPOV.
POV-Ray 3.7 has been restructured in a way that will most probably easily
allow this in the future.
--
- Warp
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