Alain <ele### [at] netscape net> wrote:
> If your heightfield is generated from a function, you can save it to a file
> during the first frame. Then, you reload it for each subsequent frame. It should
> be faster then recreating it everytime.
There's no way of storing a heightfield in a file. You can store a mesh,
but a mesh is not the same thing as a heightfield (lighting is different).
--
- Warp
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