Hi all,
I am using a heightfield in an animation that takes about 5 seconds to
process for each frame. Is there any way to store the heightfield mesh
in memory between frames, or perhaps write it to a file (although that
won't provide much speed up I think)?
Perhaps it is just my ignorance and it is possible, but it would be
really nice to be able to operate on POV-Ray's internal data structures
directly using SDL.
Cheers.
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