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Dave Blandston wrote:
> Wow, very impressive! The rigging detail is amazing... For now, I'm going to
> keep using the official version of POV. I wish the cloth features had made
> their way to the official version. I am curious, though, how difficult was
> it to create your sails with Mega-POV?
>
> The sail I'm using now is woven from thousands of "S"-shaped segments and I
> can only figure out how to bend it in one dimension at a time. I'll
> probably put it aside for a while and work on other things, and maybe I'll
> think of a way to make it work.
>
Then you can take a look here for a cloth simulator that's
independent but will output povray meshes:
http://jeberger.free.fr/povray/cloth/cloth.html
Jerome
- --
+------------------------- Jerome M. BERGER ---------------------+
| mailto:jeb### [at] freefr | ICQ: 238062172 |
| http://jeberger.free.fr/ | Jabber: jeb### [at] jabberfr |
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