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FexFX wrote:
> That is what I was looking for a reson for...I am perfectly fine with
> running this with the solar system not to actual scale, but stars sould be
> quadrillions of units away from the camera yet I can only place them a mere
> 500k units away before things crash to a standstill.
Of course, but it won't matter as all as long as you adjust them to their
relative size. Besides, if you really want good looking stars, I would
strongly recommend a texture, not actual objects.
Thorsten
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