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> It's even more so then that. POV uses the standard for grayscale
> conversion,
> which is based on real light energies
>
> GRAY = 0.3*R + 0.59*G + 0.11*B
>
> RGB<0,0,1>=0.11
> RGB<1,0,1>=0.41
> almost 4 times the apparent brightness
Given that the eye does that already, wouldn't applying this make it worse?
I see what you're saying, but now I'm confused.
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