Funny, I did something similar a while ago, when I was trying to mimic
Terragen's rendering of height fields. Although obviously, our methods
differ. I was calling mine cubic interpolation back then but I'm not so
sure now... I'll have to re-check the source file to find out exactly
what it is doing ;-)
Anyway, here are the results I got. I'm not uploading the source because
it is not really readable as is, but if someone is interested I can
clean it up...
Regards
--
Vincent
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