Hello everyone. I think there was a patch for this somewhere once... but
anyway.
Based on Tek's (very clever) blended cells pattern, I have made a small
macro which provides cubic interpolation between an image_map's pixels.
It's easy to use, as long as you can provide the exact width and height
for the input image. You can specify the amount of blurring to perform.
It could be useful for light probes, height_fields, or anything else you
could think of. The files are available now at p.b.scene-files. A basic
example file is included.
Hope it's useful to someone :)
~Sam
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