POV-Ray : Newsgroups : povray.newusers : rendering gloss : Re: rendering gloss Server Time
29 Jul 2024 00:24:01 EDT (-0400)
  Re: rendering gloss  
From: Christian Froeschlin
Date: 1 Mar 2007 13:54:20
Message: <45e7215c$1@news.povray.org>
pierre wrote:

> But the maximum is reached when the light source is located at the normal!

You get the most diffuse light in this position, so you could try
to set "diffuse 0" for testing purposes. Also, "reflection" will not
actually show you anything of the light_source itself, unless you
also have a "looks_like" object associated with it.


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