POV-Ray : Newsgroups : povray.tools.general : blender - any good? : Re: blender - any good? Server Time
3 May 2024 14:13:20 EDT (-0400)
  Re: blender - any good?  
From: Gilles Tran
Date: 1 Mar 2007 08:44:28
Message: <45e6d8bc$2@news.povray.org>

74t9u21no4tp13avq8fjqq1d1p3ile2t7t@4ax.com...
> Ok, several nights of tutorials, doing some basic modeling, trying to 
> figure out the materials and
> textures interface, trying to rotate some vertices around an axis, etc., 
> and I am once again
> extremely frustrated.  I'm still going to continue for awhile, but I've 
> come to the conclusion that
> the Blender interface just plain sucks out loud.  It is completely 
> non-intuitive.  Does anyone have
> any valid reason to disagree with this statement?  If so, please explain 
> why...

It seems a-love-it-or-hate it thing. I have tried to use Blender several 
times before and once spent a week going through the tutorials. After that I 
was able to model simple things but still found the interface painful and 
frustrating (and sometimes downright infuriating). I ended up buying a 
commercial application because even in the demo mode and without reading 
tutorials I was able to do moderately complex stuff and obtain nice renders 
in a matter of minutes, not days.

Now lots of people are proficient with Blender and love it, and it's 
obviously a very comprehensive piece of software, but I guess that some of 
us prefer software with a gentler learning curve.

G.


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