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I've been trying to develop a texture which resembles old
paper/parchment. I've not yet got the effect I want - I can get a
texture that looks fine from a distance, but cannot get something which
has that fibrous look close-up. I'm also having trouble matching the
tan/brown colour of old paper (maybe I need a color_map?). The only
other "catch" is that I need something which'll render relatively fast,
as I'm going to be using this in a fairly long animation - i.e. I'm
trying to avoid functions and isosurfaces.
Here's what I've got so far - the pigment is white; just to highlight
the texture. As you can see, I've got a long ways to go:
#declare T_Paper = texture {
pigment { color rgb <1,1,1> }
normal { wrinkles 1 scale 0.01 }
finish { diffuse .7 roughness .0085 ambient 0.2 }
}//end paper texture
Any ideas?
Bryan
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