POV-Ray : Newsgroups : povray.binaries.images : Sphere inversions (1/3) [112K] : Re: Sphere inversions (2/3) [112K] Server Time
18 May 2024 16:53:27 EDT (-0400)
  Re: Sphere inversions (2/3) [112K]  
From: Eero Ahonen
Date: 23 Feb 2007 11:09:14
Message: <45df11aa$1@news.povray.org>
Florian Brucker wrote:
> Eero Ahonen wrote:
>> Florian Brucker wrote:
>>> The water would be the ultimate render time killer, I guess.
>> Transparency, ior and radiosity -compilation is also pretty good one ;).
> 
> Yep, but that's you Aero, nobody else is that crazy :P
> 

But hey, craziness is my trademark in such things. May I show the
textured versions of your inversions (well, I only have Torinet so far,
but I _will_ trace more:) here?

BTW, I'm still tracing my CGSphere draft's next version, THIS is getting
a bit too slow to get something done...

232:09:11 Rendering line 116 of 768, 4896 supersamples, 22577 rad. samples

-- 
Eero "Aero" Ahonen
   http://www.zbxt.net
      aer### [at] removethiszbxtnetinvalid


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