Tek wrote:
>
> The grass is a granite pattern stretched towards the camera to give the
> illusion of vertical blades, then a bit of turbulence matching the normal to
> make it look like some of the blades are leaning over a little.
>
>
Clever.
Sometimes large areas of grass take on a variagated, patchy look. I had
some success a while back getting that look (at leasee I thought so)
using the Cells pattern with lots of turbulence. Of course you could
just put sharp stepping right into a pigment_map too I guess. Anyway,
just throwin' it out there.
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