|
|
> I also remember, several years ago, a macro of function or something had
> been made to render the most realistic grass I had ever seen on povray,
> and it was very much optimised as it was (i think) one of the fastest
> methods... lemme search...
Here, check this out:
http://runevision.com/show.asp?id=100
Personally, I don't quite like the shape of the grass (looks too
cartoonish), so it might an interesting challenge to make a more
realistic 3D grass and use that for the texture. Again, both the 3D
version and texture version could be combined for additional realism.
HTH,
Simon
Post a reply to this message
|
|