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JSR nous apporta ses lumieres en ce 13-02-2007 05:33:
> Alain <ele### [at] netscapenet> wrote:
>> You may try using a dark gray, like rgb 0.1 or rgb 0.05, instead of black (rgb
>> 0). You may try using a smaller value for Sharpness.
>> Lowering the aa treshold and increasing the level to 4 or 5 could help.
>> Using +am2 can help in some case.
> The result is better, but render time is very high...
> Thanks for suggestions.
> Joel.
Increasing the sampling depth will obviously increase the render time. Lowering
the aa treshold will do the same by forcing supersampling more often.
+am2 enable adaptive supersampling, potentialy saving some time some of the
time: you may not always reatch the full depth and usualy don't sample every
potential sub-pixels.
--
Alain
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A short cut is the longest distance between two points.
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