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Warp wrote:
> Ben Chambers <ben### [at] pacificwebguy com> wrote:
>> However, no matter how high your settings are, an ambient object which
>> is completely off screen will never light the scene, no matter its size
>> or brightness.
>
> Care to explain why? I can't think of any reason why being on-screen
> would have anything at all to do with that. Radiosity samples don't care
> where the camera is looking at. It shoots rays to all directions.
>
It appears I've been proven wrong once again, and here's where I got
confused.
I was under the impression that the Radiosity pretrace only created
samples from objects that were on-screen. Since ideally the pretrace
will create all necessary samples and further sampling would be
unnecessary, this would result in only having samples for onscreen objects.
Second, I never thought to bump up the count setting to 1600, as Gilles
suggested. I always assumed that 100-150 was enough, as further detail
isn't noticable in many scenes.
Some quick tests I just did show that simply going with much higher
settings than I had (in fact, before I would have called them insane :)
) was sufficient.
I stand corrected ;)
...Chambers
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