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Gilles Tran schrieb:
>
> This was in 2003 with C4D's "advanced render", and indeed the techniques
> seemed very similar to POV-Ray's own. However, I recently tested the same
> scene with finalRender and its Advanced Quasi Montecarlo engine and the gain
> in speed and quality is really amazing (artifact-free render of the scene in
> 10-20% of the original render time). I don't know whether these latest GI
> (proprietary) techniques would work for scenes not based on meshes, but they
> are quite impressive. finalRender can end up crawling like any other
> renderer, but one can throw a lot of things at it before it does.
It would be great to see some results. Testing with a single relatively
simple sample scene is of course not really representative but still it
would be very interesting. Note there can of course be a difference
between good-looking and accurate results.
-- Christoph
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