Hugo <hug### [at] yahoo com br> wrote:
> I believe that if you omit the angle keyword, the size of the "viewing
> volume" is not affected by the position of the camera or by the look_at
> keyword.
Not true. The size of the projection is still determined using the
distance between location and look_at. Just try it if you don't believe me.
If you want to move the camera around without changing the size of the
projection window, use 'translate'.
--
- Warp
Post a reply to this message
|