Christian Froeschlin wrote:
> Hmmm ... use more contrasting colors in the textures themselves?
> Possibly strengthen the light source and reduce ambient finish.
There's a handy way to achieve the last one (which does a good job for
better contrast):
#default { finish { ambient 0 } }
Put this before you include any include files or declare textures to
have all textures use a default ambient of 0 (Note that if the ambient
is specified explicitly in the texture declaration this won't help of
course). See
http://www.povray.org/documentation/view/3.6.1/239/
HTH,
Florian
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