POV-Ray : Newsgroups : povray.general : Any way to reduce povray memory usage? : Re: Any way to reduce povray memory usage? Server Time
31 Jul 2024 12:13:43 EDT (-0400)
  Re: Any way to reduce povray memory usage?  
From: Ben Chambers
Date: 2 Feb 2007 23:43:30
Message: <45c412f2@news.povray.org>
Thorsten Froehlich wrote:
> Charles C wrote:
>> Additional instances of meshes are supposed to be much cheaper than that of
>> CSG.
> 
> The original poster did not talk about CSG. Besides, even the instance of a
> mesh object will consume more memory than a sphere or a cone...
> 
> 	Thorsten

Assuming there is some level of symmetry in the object, he could save 
memory by creating a mesh of a portion of the object (say, 1 branch of 
his fractal) and replicate that many times.

Obviously, just replacing each individual sphere / cone with its own 
mesh wouldn't solve anything.  He'd have to have a mesh encompass as 
much as possible of the object to get maximal savings; how large he can 
make the mesh is highly dependent on his particular fractal.

...Chambers


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