POV-Ray : Newsgroups : povray.binaries.images : Snakes WIP : Re: Snakes WIP Server Time
5 Nov 2024 04:24:13 EST (-0500)
  Re: Snakes WIP  
From: St 
Date: 2 Feb 2007 03:36:28
Message: <45c2f80c@news.povray.org>
"Tim Nikias" <JUS### [at] gmxnetWARE> wrote in message 
news:45c25e1c@news.povray.org...
> This last week, I've been trying to model a morilia viridis: a python.

     Looking good Tim! You could try the attached image as a bump_map. This 
is what I used on my Orobous snake.

     texture {your texture/pigment}

      normal {
      bump_map {
         jpeg "snake_tex4.jpg"
         bump_size 1
         interpolate 2
        map_type 3}
        scale .47   rotate <0, 40, 0>}
        finish {ambient  -.055 phong .5 }}

       You may want to UV map the head or the body so as to be able to 
distinguish between them in your final image - the heads of snakes tend to 
have larger scaly patterns above the eyes and down to the nostrils.


       ~Steve~


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