Warp wrote:
> William Peska <wil### [at] yahoo com> wrote:
>> The only reliable way to solve the stated POV-Ray problems is to fix the
>> bugs.
>
> Your problem is that you *assume* it's a bug and not just a side-effect
> of how raytracing works.
Well, I think I clearly *proved* that there is a problem with the
rendering - just replace the quartic with the isosurface and try to
render, after that replace the isosurface with cylinder and try again.
Well, you are free to state that there are no bugs in any software - the
perceived malfunctions are simply side effects... . I don't think that
philosophy will lead to improvements.
William
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