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> global_settings {
> assumed_gamma 1
> radiosity { }
> }
>
> camera{
> location <5, 9, 11>
> up <0, 1, 0>
> right <1, 0, 0>
> look_at <0, 0, 0>
> }
>
> plane{
> -y, -20
>
> pigment { rgb 1 }
> finish { ambient 1 diffuse 0 }
> }
>
> #local f = function(a, b) { min(1, (a*a + b*b) / 100) }
>
> plane{
> y, 0
>
> pigment{
> function { f(x, z) }
> pigment_map{
> [0 rgb 0]
> [1 rgb 1]
> }
> }
>
> finish { ambient 0 diffuse 1 }
> }
This has no discontinuities in 3.6.1a for me.
- Slime
[ http://www.slimeland.com/ ]
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![](/i/fill.gif) |