Once I found a mildly cogent description
( http://www.midnightbeach.com/jon/pubs/3D_Fractal_Landscapes.html )
it became pretty simple to put together a little program to
generate a mesh of fractal landscape. Just an hour or so to get it
written and working, scaling properly and all.
Now... what do I do with it? Possibilities abound - tile them? Blow up
the first one, and trace the innards on each sub-triangle? Figure out
how to animate an infinite zoom into the fractal that way?
--
Darren New / San Diego, CA, USA (PST)
Scruffitarianism - Where T-shirt, jeans,
and a three-day beard are "Sunday Best."
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