POV-Ray : Newsgroups : povray.binaries.images : That wasn't hard : That wasn't hard Server Time
4 Nov 2024 22:21:22 EST (-0500)
  That wasn't hard  
From: Darren New
Date: 19 Jan 2007 23:30:54
Message: <45b19afe@news.povray.org>
Once I found a mildly cogent description
( http://www.midnightbeach.com/jon/pubs/3D_Fractal_Landscapes.html )
it became pretty simple to put together a little program to
generate a mesh of fractal landscape. Just an hour or so to get it
written and working, scaling properly and all.

Now... what do I do with it? Possibilities abound - tile them? Blow up 
the first one, and trace the innards on each sub-triangle? Figure out
how to animate an infinite zoom into the fractal that way?

-- 
   Darren New / San Diego, CA, USA (PST)
     Scruffitarianism - Where T-shirt, jeans,
     and a three-day beard are "Sunday Best."


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