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Hi ,
I'm experimenting with picture map on a ball with mlpov.
using the following texture
texture{
pigment { color rgb <1,1,1> }
finish { ambient 0.007 diffuse 0.05 reflection {
<2.5,1.2,0.1>*minreffac,<0.5,0.5,0.5>*maxreffact*(3) } }
}
texture{
pigment {
image_map
{
gif "balpic.gif"
map_type 1
#declare j=255;
#while (j<256)
filter j, 1
#declare j=j+1;
#end//
}
translate <0,1.1,0>
rotate 100*y
rotate x*-22
scale 0.1
}
finish { ambient 0.007 diffuse 2 reflection {
<2.5,1.2,0.1>*minreffac*0.6,<0.5,0.5,0.5>*maxreffact*(2) } }
}
When I change scale 0.1 to some other value that only seems to change
the position of the image and not the size of it.
The mapped picture is a transparent canvas with the face pic in the
middle.
Is it possible to change the size of the mapped face picture without
changing the position?
or should i make the transparent bord of the mapped image bigger in
order to make the face relatively smaller?
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