"FrogRay" <nomail@nomail> schreef in bericht
news:web.45a49050abc6b29eec780c250@news.povray.org...
> Thanks for all the info.
> I've had a look at the free models from DAZ and wow! - those meshes are
> complicated. It would be extremely difficult to create something that
> lifelike and detailed by manipulating a mesh by hand. Maybe some people
> are
> that good, but I suspect a modelling tool was used somewhere.
> On the other hand - my own hand done meshses aren't too bad considering
> the
> very low number of points they contain.
> I'm dowloading the free DAZ-studio now so I'll see what that has to offer.
> I'm also looking at the other utilies mentioned in this thread.
> Thaks Again
>
Daz says somewhere that the figures for Daz Studio (Michael, Victoria) are
scanned from real life models.
Thomas
Post a reply to this message
|