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"FrogRay" <nomail@nomail> wrote in message
news:web.45a1def586b9393cec780c250@news.povray.org...
> Hi all
>
> I am wanting to create reasonably realistic human figures to include in my
> pov-ray scenes. By realistic I mean that the proportions of limbs and
> body
> are correct - I'm not too worried (at this stage) about fine details such
> as face, hair fingernails, etc.
>
Hi,
In addition to considering Poser and DAZ Studio you may also wish to take a
look at my POV-Person library, an Alpha version of which is at
http://www.geocities.com/povperson/. This can achieve reasonably realistic
posable figures (depending on your criteria for 'reasonably realistic' :-).
The proportions of limbs can be adjusted as can be seen in the 'crowd'
example on the POV-Person home page where the proportions have been
randomised to give a bit of variety.
> I am using a program called Art Of Illusion which has quite a good mesh
> modelling tool.
>
Body parts in POV-Person can be replaced, so if you wanted to model a
particular feature in AOI and incorporate it into one of the existing
figures you can do that. Most of the faces in POV-Person are currently mesh
objects, so if you wanted a new head on a POV-Person body you can just
replace an existing one.
> What I am wondering is whether it is worth the time and effort to use a
> mesh-modeller such as AOI or whether I would be better off purchasing
> something like POSER.
>
This really depends on what you're trying to achieve, how quickly you want
to achieve it and how useful the skills you'd learn will be to you in the
future.
> Has anyone had much success with AOI ? (I don't think I've seen it
> mentioned)
>
I've never tried it.
>
> Also, I have heard that you don't own the copyright to your own
> objects/models created with POSER.
> Can someone please confirm or clarify this for me?
>
I had heard that too, but I've never seen that confirmed anywhere. I did
look through a Poser manual a long time ago to try and work that out, but
couldn't find anything on the right to redistribute 3D models generated from
Poser. I concluded that there probably would be licensing issues with
distributing a POV-Ray scene file along with a model converted from a Poser
model.
For POV-Person I can confirm that you can modify and reuse anything from the
POV-Person library, because I've written it all from scratch.
Regards,
Chris B.
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