Stefan Viljoen wrote:
>
>> when you use photons, you don't use caustics. caustics is a fast
>> simulation that don't take the distance into consideration AND don't show
>> outside the shadowed area. Also, you don't need the empty photons{} block
>> in your light_source. Maybe it's what's turning your photons OFF... It's
>> all ON by default. You need it if you DON'T want that light_source to
>> emit photons: photons{refraction off reflection off}
>>
>
> Ok I'll give that a try. Thanks for the hint!
Yargh... ok that wasn't it. I just re-exported everything from Moray with
some of the moray photon stuff turned on and I started getting photons.
Guess it's one of -those- days for me...
--
Stefan
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