Warp <459e2ebd@news.povray.org> Friday 05 of January 2007 11:55
> POV-Ray 4 will probably use a lot more generic ideas and features
> which will probably allow doing what you want and much more (IOW, it
> will probably not support mesh deformations directly, explicitly, but
> it will probably give tools for you to write a small script which does
> the same thing).
But the speed is important...
--
Raf256
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