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space_cadet wrote:
> Ben Chambers <ben### [at] pacificwebguy com> wrote:
>> Are you *really* sure what the source of the slowdown is? Have you
>> tried putting the model in the current scene, with its native scaling?
>> Or did you just render the model at its native scaling in another scene?
>>
>
> No, I'm not *really* sure of the source of the slowdown. However, when I
> render the scene with native scaling (simply comment out the "scale
> ...0000254") it renders, when I comment it back in, it crawls.
If your objects are way too big or small, they won't be included in the
bounding volumes. Hence, POV-ray has to to a lot more work *trying* to give
you want you want, even though the numbers you are using are out of any sane
range. You have to use sane numbers in your scene, there is no other "solution".
Thorsten
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