space_cadet wrote:
> All this has been done on 32 bit architectures so far (linux and windows).
> As of yesterday, I did a custom build on a 64-bit mega cluster. I've only
> rendered my 'workarounds' on there so I havent learned anything yet, but
> will shortly be playing with these issues in 64 bits to see if that sheds
> any light.
The "64-bit" refer to the integer size, and have absolutely nothing to do
with the floating-point range. Your numbers are simply out of range to
generate meaningful results. Please read the FAQ:
<http://tag.povray.org/povQandT/misconceptions.html#simulatingsun>
Thorsten
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