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Hi.
I often wonder how to make cylinders joining with a miter-join, that is:
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The solution that comes to mind immediately is to use something like:
union {
intersection {
cylinder { horizontal }
plane { diagonal, interior up }
}
intersection {
cylinder { vertical }
plane { diagonal, interior down }
}
}
But it leads to coincident surfaces. Making the cylinders overlap is not
good either, because near the point of the angle, the biggest cylinder is
the wrong one.
Any suggestion?
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