POV-Ray : Newsgroups : povray.binaries.images : Alternate short code image : Re: Alternate short code image Server Time
5 Nov 2024 06:20:29 EST (-0500)
  Re: Alternate short code image  
From: Tek
Date: 16 Dec 2006 13:18:35
Message: <4584387b$1@news.povray.org>
Well the 50/50 split is necessitated by the defaults in povray, it takes a 
lot of code to lean the whole scene up or down. Though ironically my 
lowest-placed entry had a much less dull composition: 
http://local.wasp.uwa.edu.au/~pbourke/modelling_rendering/scc4/final/qllgxv.html
I spent a long time refining the angle of the clouds and position of the 
moon relative to the camera, though even then I didn't have total freedom, 
the clouds have some artefacts at the bottom of the sunny image that I've 
managed to move out of frame in the night time version.

I have to say the monochrome ones largely looked too accidental for my 
liking, which isn't something I like even in abstract art.

-- 
Tek
http://evilsuperbrain.com

"dlm" <me### [at] addressinvalid> wrote in message 
news:45842808$1@news.povray.org...
>
> "Tek" <tek### [at] evilsuperbraincom> wrote in message 
> news:4582c688@news.povray.org...
>> Wow am I a bad winner or what?! Seriously thanks to all who voted for my 
>> images :-) Congrats to the other winners! And thanks to Paul Bourke for 
>> organising this test of such a totally bizarre skill!
>
> Tek,
> Congratulations on a stunning technical tour-de-force, both in the 
> competition and with this image. Quite amazing.
> I personally felt that your entries might have been more 'artistic' by 
> paying more attention to things like framing and composition.
> The 50/50 upper/lower split does not lead the eye anywhere.
> Some of the SCC4 monochrome submissions were artistically brilliant, but 
> lacked the complexity which is the hallmark of achievement.
> http://local.wasp.uwa.edu.au/~pbourke/modelling_rendering/scc4/final/
>
> DLM
>


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