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Kirk Andrews nous apporta ses lumieres en ce 13-12-2006 00:00:
> Actually, I believe my problem may be with the pattern that I'm using. I'm
> using facets, and after checking the documentation I haven't found a way to
> increase the intensity of the facets for a normal.
>
> I'm trying to have a texture that has large facets, but with smaller facets
> between. So I averaged a large facet normal and small facet normal, but in
> the result the facets are so faint you can hardly see either of them.
>
>
>
>
Try increasing the ponderation factor for the large patern.
normal_map{[2 facets][1facets scale 0.1]}
This will double the weight of the large scale pattern.
--
Alain
-------------------------------------------------
"The fact that windows is one of the most popular ways to operate a computer
means that evolution has made a general fuckup and our race is doomed."
-- Anon.
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