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dave vanhorn wrote:
> Ok, on to my next issue..
>
> I have my shapes now, in glass, and I'm looking to have them on a completely
> black background. Of course they barely show up.
>
> I remember dimly a trick to give them more reflectance, like in the real
> world where they are always surrounded by things to reflect.. But I don't
> remember what it was.
You can give their finish a low specular value. You can also give their
pigment a transmit value that is just slightly below 1 (like .9999).
For realism, the finish statement will also have a degree of reflection;
you can then put a textured plane behind the camera to give the glass
something to reflect. (This also solves the problem of chrome objects
against a black backround).
Hope this helps,
John
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